float a = 2.0; float b = -1.0; float c = 3.0; float r = 1.01; float f(float x) { return a*x*x + b*x + c; } float g(float x) { if (x < 0) { return 0.0; } float value = x; for (int i=0; i<10; i++) { value *= r; } return value; }